OK this is just kind of messed up. (BLUE HADES watch) #bluehades

Hard to explain why it’s messed up, to people who aren’t part of the Scene: the normals think that we’re all like this, anyway.

…it seems that a strange project that melds artistic vision, future-proofing the human race, and deep-sea exploration is about to once and for all find out whether Lovecraft really was somehow channelling a heretofore unexplored reality, or just a very troubled SF nerd before his time.

It’s called the Hornsleth Deep Storage Project, and it is genuinely, terrifyingly, strange and odd.

So here’s the plan in a nutshell – take the DNA from 5000 people from all over the world, stuff it onto a bizarrely geometric sculpture-cum-ark, and then drop the thing into the deepest part of the ocean, the Marianas Trench.

That’s human DNA, inside something awfully close to being terminally non-Euclidian, ELEVEN KILOMETERS down in the deep dark, where only eyeless things who can only dream of bones reside.

What could possibly go wrong…

Continue reading OK this is just kind of messed up. (BLUE HADES watch) #bluehades

Cthulhu macrofasciculumque fhtagn! Cthulhu macrofasciculumque fhtagn! IA! IA! IA!

Couple things about this story:

 

  1. Cool.
  2. Cthylla? …Um.  Yeah. That’s kind of, well.  Look, I’m not going to say anything bad about Brian Lumley, OK?  And God knows that nobody should be too high and mighty to say that only certain people can play in the Mythos sandbox… so, yeah, I should shut up now.  Nevermind.
  3. …Again: cool.

ML Interview: John Tynes (Delta Green: Strange Authorities)

OK, background:

  • John Tynes is the author of Delta Green: Strange Authorities, which is a compilation of John’s Delta Green-themed fiction for the last several years (the publisher is Arc Dream, which puts out a good deal of nice gaming material generally).  He is also one of the Names involved with Delta Green generally.
  • Delta Green (DG) is an extended supplement/setting/mutant, rugose appendage to the Call of Cthulhu roleplaying game generally.  DG combines Cthulhu Mythos cosmic horror with government conspiracy, and it is dearly loved for that.
  • …I’m not going to explain the Cthulhu Mythos.  Go read Cthulhu 101 if you don’t know what the Mythos is; in fact, go read it even if you do know what the Mythos is.

Seeing as I am a roleplaying game geek AND a Cthulhu Mythos fan AND a Delta Green enthusiast… as you can imagine, I was more than happy to interview John about the book, get his thoughts on What Delta Green and the Mythos Means To Us, and tease out a hint or two about the planned update of the game setting.  Plus, some hard truths about the gaming industry! – Which believe me, I kind of already knew.

MP3 interview at the link below.  I’d like to do more of these, I think: they’re kind of refreshing.

John Tynes Interview – 04/20/2012

Moe Lane

OK, this guy doing “Endangered” had me at “Tremors.”

I am not ashamed to admit it: I enjoyed the Hell out of Tremors. So this Kickstarter project about trying to make a SF/horror movie called Endangered hit all the right notes for me:

Lovecraft themes, no buckets of blood, independently made by enthusiastic people on a shoestring – what’s not to love?

Via The Watcher of Yaathagggu.

The Matter of Ghouls.

Specifically, Lovecraft’s ghouls.  I hate to say, but… they just ain’t that scary to me, sorry.  Or mind-blastingly evil.  Mi-Go?  Sure: brains-in-a-can and deep space frightfulness.  Deep Ones?  No problem, especially since Delta Green: Targets of Opportunity did a revamp.  Great Race?  Yeah, those SOBs are pretty freaky-deaky when you realize that they’ve got a real problem with personal head space.  But… ghouls?

OK.  You eat dead people.  Hold on, am I dead?  No?  Well, then, you just keep on with gnawing on that head then, buddy:  he’s obviously past caring and it’s nobody I know. I mean, seriously: read “The Dream-Quest of Unknown Kadath” again.  You can recruit those guys as a ally race in that one.

They got real nuanced after “Pickman’s Model,” is all I’m saying.

Moe Lane